Luck and what it actually changes

Luck is one number and the game shows it to you as a letter. At zero Luck you roll the published base odds and nothing else. Every potion, pass, research level and tree node you own adds points to the same pool, and a hatch reads that pool.

The number is written as a percentage, but it is not a percentage of your rarity odds. Plus 500 Luck does not make a Legendary five hundred times more likely. The points feed a curve, and the curve decides how often a hatch climbs one rarity step.

What your Luck does to one hatch

Base odds (before any luck bonus)

Base odds (before any luck bonus)
RarityChance
Common50.0525%
Uncommon34%
Rare12.5%
Epic2.7%
Legendary0.7%
Mythical0.045%
Secret0.0025%
Total luck bonus

Total luck bonus: 0 points

Base egg odds, and a calculator for the Lucky, Ultra Lucky and Charged Egg bonus.

Reading the calculator

The panel above takes one number, your total Luck in points, and shows what a single hatch looks like at that number. Slide it and the seven rarity chances move together: the common end gives ground and the rare end takes it, one step at a time.

The early climb is steep and it flattens later, so the first few hundred points are the ones you feel. The order never inverts. Common stays at least as likely as Uncommon at every value on the slider.

The Luck grade ladder

The letter is a label on top of the number, so two accounts with the same letter can still be a hundred points apart inside the band. A player running a Luck pass with a maxed research ladder is sitting on several hundred points.

The Luck grade ladder
GradeTotal Luck in points
F0 to 19
D-20 to 49
D50 to 99
D+100 to 199
C-200 to 299
C300 to 399
C+400 to 499
B-500 to 599
B600 to 699
B+700 to 749
A-750 to 799
A800 to 849
A+850 to 899
S900 to 1,499
S+1,500 to 2,499
SS2,500 to 3,499
SSS3,500 to 4,999
EX5,000 to 9,999
GOD10,000 and up

Where the points come from

There is no single big source. The pool is fed by a long list of suppliers, some permanent and some running on a clock. Doses and passes expire. Research, mastery and tree nodes stay with you.

The largest permanent supplier is the Pet Rarity Luck research ladder at plus 400 points. The largest rented one is the Ultra Lucky pass at plus 500.

How Luck changes a hatch

Luck does not simply enlarge the rare slices. It works as a promotion. The base table is rolled first, then every outcome gets a chance to climb exactly one step, Common to Uncommon, Uncommon to Rare, and so on up to Mythical. A tier's gain is taken from the tier below it.

Secret is not on that ladder. It has its own separate boost, so stacking general Luck will never promote a Mythical into a Secret.

Charged Eggs multiply your whole Luck number by 4 and charge 5 times the coins per egg. It is the cheapest way to spike the letter for a session, and the only source that scales what you already have instead of adding to it.

What Luck does not touch

Shine is a separate roll at 0.5% for everyone, and general Luck is not what moves it.

Pet size has its own dice too, and the Charged Eggs multiplier is kept away from them. The Secret slice has a hard ceiling of 1 percent no matter how much Secret luck you stack. Origin, the rarest roll in the game, ignores Luck completely.

Premium eggs sit outside it as well. An Exclusive Egg or a Season Egg rolls its own six row table, and no potion, pass, research level or Charged Eggs multiplier reaches that table, so your Luck letter changes nothing about whether the next one is a Prime or an Apex. The only two dials on it are Apex Attunement and Prime Attunement on the Supernova tree.

What still applies is everything that happens after the row is picked. A pet out of a premium egg runs the same golden, rainbow, astral, shine and size rolls as any other pet, and those read their own boosts rather than the general Luck number.

Does plus 500 Luck mean plus 500 percent?

Not in the way it sounds. Luck is written as a percentage, but it does not multiply your rarity odds. It feeds a promotion curve, and the curve decides how often an outcome climbs one rarity step. Plus 500 points is a large chance of a promotion.

What is a good Luck grade in Time Heroes?

Anything from B upward means you are running at least one Luck pass alongside real research investment. B starts at 600 points and S starts at 900.

Does Luck make Epic more common than Rare?

No. Luck promotes outcomes one tier at a time and each tier is fed from the tier below it, so Common stays at least as likely as Uncommon and Uncommon at least as likely as Rare, at any Luck value.

Do Charged Eggs really give four times Luck?

Yes. Charged Eggs multiply your whole Luck number by 4 and cost 5 times as many coins per egg. They do not touch the size or shine rolls.

Do Lucky potions help my Exclusive Egg?

No. The general Luck pool feeds the ordinary egg's rarity ladder and nothing else. An Exclusive or Season Egg rolls its own table, where Apex Attunement and Prime Attunement are the only two things that move a row. Your golden, rainbow, astral and shine boosts do still apply to the pet that comes out.