Coins, gems and TimeStars

Time Heroes runs on three currencies and they do not convert into each other. Coins come out of the ground and buy eggs. Gems pay for research and colony donations. TimeStars are the shop's price tag: gem packs, timed gamepasses and speed-ups are all sold in TimeStars.

You earn TimeStars by playing, 1 per minute. You can also buy them in packs with real money. Both land in the same wallet.

The three currencies at a glance

The three currencies at a glance
CurrencyHow you earn it naturallyWhat it mainly buysSurvives a Paradox?
CoinMining, by hand and on its ownEggs and world unlocksNo, a Paradox resets your coins
GemBeing present, plus drops and rewardsResearch, colony donations, unlock overridesYes
TimeStar1 per minute of time spent in TimelandsGem packs, timed gamepasses, speed-upsYes

Coins

Your coin rate is your damage per second, so every pet you hatch is a raise. Coins buy the two things that move you forward, eggs and world unlocks, and almost nothing else.

A first world egg costs 150 coins and a tenth world egg costs 3.75T. Pets get five times stronger with every world you go down, so what you mine grows along with the price tag.

Saving coins for a later world does not work. Unlocking a new world burns almost everything you are holding and leaves you five eggs' worth of pocket money at the new world's prices.

Gems

Gems come mostly from being around. The away from keyboard faucet pays 1 gem a minute for the first 8 hours, then tapers, and stops at 648 gems for the day. That ceiling is the same for everyone on the free track and it resets daily.

Gems buy access more than power. They go into colony donations, extra research chambers, and overrides that skip a wait you would otherwise sit through, and they survive a Paradox. There is a second way to get them: the shop sells gem packs for TimeStars at 2 TimeStars to the gem. No gem carries a cash price of its own, so money always arrives through TimeStars.

TimeStars

TimeStars build up while you play, 1 per minute. The same TimeStars are also sold in packs for real money, so a large balance can come from a long stretch of play or from a purchase.

Almost everything in the shop is priced in TimeStars: gem packs, speed-ups and the timed gamepasses. A gamepass runs for a day, a week, a month or a year and then ends, so you rent it instead of owning it. Like gems, TimeStars are on the keep side of every reset.

What paid options actually sell

Paid options sell time and luck boosts, never a guaranteed outcome.

Luck is the clearest example. The Lucky pass costs 325 TimeStars a day and Ultra Lucky costs 575, and both raise your odds of a better rarity when an egg opens. What no pass sells is a specific pet, a guaranteed Secret, or a result that skips the roll. The Luck guide sets out what each boost is worth.

Nothing moves between players

There is no player to player economy. The marketplace, direct trading and gifting are all closed, so no currency and no item moves from one account to another. A colony donation goes into the colony's own reserves, never to a member.

Nothing you own can be sold to another player, and nothing another player owns can be bought from them.

Prism buys looks and nothing else

Profile cosmetics are not priced in TimeStars. They are priced in Prism, which comes in packs, arrives on the season pass track, and can be recovered by dusting a spare cosmetic you already own. Prism buys appearance only, and the Cosmetics guide covers the whole shelf.

How many gems can I earn per day for free in Time Heroes?

The free away from keyboard faucet pays 1 gem a minute for 8 hours, then tapers, and stops at 648 gems for the day. On top of that, the shop sells gem packs for TimeStars.

What are TimeStars in Time Heroes?

TimeStars are the shop's currency and you earn them by playing, 1 per minute. The same TimeStars are also sold in packs for real money. They pay for gem packs, speed-ups and the timed gamepasses. They do not pay for profile cosmetics, which are sold in Prism.

Can I buy better hatch luck in Time Heroes?

Yes. The Lucky pass costs 325 TimeStars a day and Ultra Lucky costs 575, and both raise your rarity odds. No pass sells a guaranteed pet or a result that skips the roll.