Press kit

Time Heroes is a free multiplayer idle pet-collecting game by Timelands that runs in a desktop web browser.

You mine, you hatch, and every creature you raise stays with you. There are 7,740 pets to find across 10 worlds, a Tower of 100 floors to climb and colonies where players build something together. Nothing to download. Open the site and you are in the game.

Game
Time Heroes
Developer and publisher
Timelands
Website
https://timeheroes.app/
Platform
Desktop web browser. Any operating system with a modern browser; nothing to download or install.
Genre
Idle creature collector, multiplayer (colonies, co-op tower, timed trophy races)
Price
Free to play. No purchase required.
Optional purchases
Gem and coin packs, item bundles, timed passes with luck boosts, cosmetics and optional subscriptions. Nothing on sale is a guaranteed pet.
Languages
English and Turkish
Worlds
10
Creatures
70 species, one per rarity tier in every world, plus the exclusive, Quantum, Prime and Apex creatures
Pets to collect
7,740. Every species comes in 5 forms, with or without a Shiny coat, under one of 9 zodiac signs.
Rarity tiers
7 on the standard hatch ladder, with rarer tiers beyond it
The Tower
100 floors, played solo. There is no player-versus-player combat.
Age
13 and up at sign-up. Paid randomized items are 18 and up. The game carries no ESRB, PEGI or IARC rating.
Not available in
European Union and EEA, United Kingdom, Japan, South Korea, Taiwan, Australia, Canada, Brazil, China, Switzerland

What Time Heroes is

You land in a world, swing a pickaxe, and the first egg cracks within minutes. From there the game keeps opening: new worlds with their own creatures, rarer eggs, forms that make a pet stronger and brighter, and a Codex that keeps count of everything you have found.

Every pet you own works for you. Together they set how fast you mine, how far you can travel and which bosses you can face. One rare creature can keep a player hunting for weeks.

The whole game runs in a browser tab. There is no launcher, no install and no patch to wait for. Progress lives on your account, so any desktop browser picks up where you left off.

Why we made it

Most games treat your time as something you spend. We wanted to make one that treats it as something you keep.

In Time Heroes every minute leaves a mark. A pet you hatch stays hatched. A floor you clear stays cleared. A colony you help build is still standing tomorrow, with your name on it. Coming back should feel like arriving somewhere, and we built the game around that feeling.

We also believe the best moments in a game are the ones you tell someone about. So the rarest things in Time Heroes are made to be seen: a Shiny at your side in a world full of other players, a creature nobody has found before, a colony chest filled by people who trust each other. Levels give a player somewhere to go. Other players give them a reason to stay.

The setting

The game takes place in the Timelands, a universe with one strange rule: it does not forget time. A minute lived there leaves a small bright trace behind, a TimeStar. Where no one stays, nothing new happens, and that quiet is called the Stillness. Time does not stop in the Stillness. Change does.

A Time Hero is someone who stays long enough for the Timelands to keep going. Every egg they crack ends a creature's long wait, every world they open is one more place change can reach, and every colony they hold is a place the Stillness cannot take. The player is that hero. Quantulon, Exulon and The Mind are names they meet along the way, and the game tells that story itself.

Where things stand

Time Heroes is played at timeheroes.app, free, in English and Turkish. Accounts open from the front door of the site. A desktop or laptop browser is all it takes.

The game does not run on phones or tablets. Sign-up works there; play does not. A desktop app exists but is not offered for download, and there is no store release.

Player-to-player trading, gifting and a marketplace are not part of the game, and the Arena is closed. Players fight in the Tower, alone. The one mode that sets two players against each other is the Duel, a timed race in the Proving Grounds over who hatches more. Nobody fights.

Coins, gems and TimeStars are the three currencies. All three are earned and spent inside the game and have no value outside it.

For creators

If you make videos or stream, the kit below is yours: thumbnail backgrounds with a dark title zone, transparent creature portraits, a stream overlay, starting-soon and be-right-back screens in English and Turkish, Twitch panels, emotes and stickers, and banners cut to each platform's size. Use them in monetised content; keep the logos unaltered; do not sell the files or present a channel as official.

Say what the game is in one sentence and check any number against the game's own screen. Time Heroes runs in a desktop browser, not on phones. There is no trading, no marketplace and no player-versus-player combat. Secret-tier creatures stay unnamed and unshown until a player finds one. Luck and TimeStar are the two numbers worth explaining on camera: Luck bends every hatch, and TimeStar is what a lived minute leaves behind.

Post your stream or video link in the Discord. We watch, we show up in chat, and we share what we see. There is no application and no form.

Contact and channels

One address reaches the people who make the game. Write for interviews, review access, assets or anything this page does not answer.

Press kit

Everything below is free to use in coverage of Time Heroes. Keep the logos unaltered and give them room. Screenshots are from the live game and may be cropped. If you need something that is not here, write to the studio.

Key art

Five moments

Hatch, collect, colony, tower, duel: one cast across one day. Pick the moment that fits your story.

Logos

Screenshots

Creatures

Secret-tier creatures are not on these sheets; the game keeps them hidden until a player finds one. Every public creature is also served as a transparent portrait at /worlds/N/icons/TIER.webp.

Wallpapers

Creator pack

Streaming

Platforms